Cartoon is the process of making the illusion of motion and alter[Note 1] by way of the rapid display of the pattern of static images that minimally differ from the other person. The illusion--as in videos in general--is thought to rely on the phi phenomeno
Movement can be recorded with either analogue media, a flip book, motion picture film, video tape, digital media, including formats with animated GIF, Flash movement and digital video. To display animation, a digital camera, computer, or projected are being used along with new technologies that are produced.
Animation creation methods include the traditional animation creation method and those including stop motion animation of two and three-dimensional things, paper cutouts, puppets and clay figures. Images are displayed in a speedy succession, usually 24, twenty-five, 30, or 60 support frames per second.